Cheats For Hitman Blood Money Pc Game

Cheats For Hitman Blood Money Pc Game 4,5/5 9497 votes

  • Open your Hitman2.ini File in the Hitman Blood Money directory in a text editor and add. 'EnableCheats' While playing the game, press C on the keyboard to display the cheat menu.
  • Enable the in-game cheat menu, then press and hold SHIFT+W+C to automatically complete the mission. You'll keep your current stats, and the code also works to help you to earn the Silent Assassin.


  • Alternate background

Find all our Hitman: Blood Money Cheats for PC. Plus great forums, game help and a special question and answer system. The best place to get cheats, codes, cheat codes, hints, tips, tricks, and secrets for Hitman: Blood Money for the Xbox (XB). Hitman: Blood Money is a stealth action game in which you play the role of Agent 47, who has to complete several missions in order disrupt a complex plot. New features in the game allow your character to climb more obstacles, use NPCs as human shields and the unarmed combat system has also been improved.

Successfully complete the game to alternate the main menu background.
  • Alternate ending sequence

In the final level 'Requiem', Diana will give you the antidote to the death serum. You will fade in and out of life (power bar rises and drops to the beat of Agent 47's heart) while the credits roll. If you do nothing, the game will end. However, if you press Up and Down (or any other buttons) repeatedly, you will come back to life and your mission will be to leave no witnesses.
  • Body bag in A New Life mission

At the beginning of the mission, stick your mine in the catering case. The man will carry it out back later. When he is in the back, blow the case. The agents will crowd around and one will say 'Damn, not another one. I hate having to do this.' or something similar. He will then put the man in a body bag and drag him into another room.
  • Dancing Agent 47 in The Murder Of Crows mission

Get one of the disguises for the Salsa, Rock, or Blues bar. Then, move Agent 47 on the dance floor and allow the game to idle. After a few minutes, he will begin to dance. Note: If you move him around while he is dancing, he will stop; however, you can still move the camera around while he dancing.
  • Easy 'Silent Assassin' rank in A New Life mission

Start the mission with no weapons except for your standard equipment. First, go to the back of the food truck when the delivery man is walking off. Pick up the donuts, then take them around the corner so that nobody can see you. Put them on the floor and then scroll through your inventory. Select the 'Sedative Syringe', then look down at the donut box and inject the sedative into them. Pick up the donuts again, put the syringe away, then go back to the food truck. Drop the box of donuts on the floor directly behind it, then walk away. The delivery man will pick up the donuts and take them to the FBI van across the road. Wait a short time and an short intermission sequence inside the truck will appear, showing the FBI agents falling asleep. Go to the back of the truck, open the door when prompted, and go inside. When inside the FBI truck, suit up as an FBI agent, and steal the video tape, which should be on the left side of the van as you go in. Do not pick up any weapons. Leave the vehicle and go up to the front of the house and walk inside. Go out the back towards the shed, which is in the top right hand corner. Wait until there is nobody around. If the pool man goes in, do not try to follow him or your suspicion bar will go into the yellow. When there is nobody around, pick the lock, go inside, and pick up the lighter fluid. Exit the shed, go right, and then go towards the pool. Over to your right is a barbecue. Go up to it and you will get the 'Rig the Barbeque' option. Select it, then go inside the house and wait under the stairs. Stand around for a short time and a short intermission sequence will show a woman being burned alive. When she is dead, go back outside and pick up the microfilm that she is wearing around her neck. Go back inside, then go up the stairs. Turn right across the landing, then go straight. Open the first door on your right, then go in and wait behind the L-shaped wall. If the main target is already there, wait for him to leave, then wait awhile for him to return. When he returns, make sure he has his back towards you, then fibrewire him. When he dies, drag his body to the place you were hiding (the L-shaped wall). Then, sprint out of the house towards your escape as quickly as possible. If done in a short time, you should get either a 'Hitman' rating or 'Silent Assassin' rank. Either way, you will get $100,000 and if you have already completed the game you can purchase an additional upgrade to your custom weapons whenever you select a mission.
  • Easy 'Silent Assassin' rank in A Vintage Year mission

You do not need any weapons for this mission; you only need the Anti Personnel Mine, Sedative Serum, and Coins. At the start of the mission, do not follow the tourists. Instead, go west along the outer wall. When you get to the corner you will see a broken truck. Check your map for guards. There should be one south of your location. Go around him using trees and bushes as your cover. You do not need to crawl, as he usually does not notice if you are a fair distance away. Once you pass him use the serum and sedate him from the back. Take his clothes and leave him there. Get in the rear compartment of the broken truck then get on its roof. From there, get on the storage room roof. Slowly crawl through there to the hole in the roof then jump in. The other guards will not pay much attention to you since you are wearing the guard's clothes. You do not need to worry about the alert level, even if it rises. Run out of the storage facility and across the square. Go to the right from the mansion and through the wooden door. Keep running straight and take the first door to the left that leads to the basement. You should see a guard as soon as you open the door. Place a mine next to him on the gadget with rope. Check the map until you notice a red blip (the target) enter a small square opening below you. As soon as this happens, get a few yards back from the explosive. Throw a coin on the ground so the guard comes to it. Detonate the mine once guard clears off. By doing this, the guard will not die and you will not suffer a penalty for an unnecessary kill. Wait for some guards to run to the place you are at, then make your way back to the mansion. Instead of the front entrance, use the small door on the left of it. This will lead you just a bit underground. Go to the door on the right and wait (with your map on) for the guard who is parallel to you to come by and turn around (starts marching back). Open the door, go to him and sedate him. Drag the guard to the nearest room to your right and take his clothes. He is a different type of guard who can move around the house freely. Dressed as a VIP guard, go to second floor and into the room with your target. Do not bother to crawl. Go to the balcony and throw a few coins on the ground to get his attention. Once he comes to check it out, get behind him and push him over the rail. Both targets are now dead. Check your map. There should be a '!' mark nearby, which is a window. Get out of it and down the roof. Get off the roof and go right behind the corner. There will be a narrow passageway down to the plane. Notice this is the place where the second target has landed. Do not forget to pick up his weapon on your way down. When you are near the plane, crawl by the one worker and two guards that are nearby. Ignore the worker and walk around the path. Get into the plane and complete the mission.
  • Easy 'Silent Assassin' rank in Amendment XXV mission

Start the mission with absolutely no weapons. Go into the east wing, pass the metal detectors, and move straight ahead. Pass the red ropes and go left to the bathroom. Prepare to use your sedative syringe. Go to the corner next to the door. Wait for the museum attendant to enter and use the bathroom. Sneak behind him and sedate him. Take his clothes and drag him to a corner. Get as close to it as you can. Failing to do so might result in getting the guards attention. Get out of the bathroom and go directly to the museum attendant entrance. Keep going, and at the end of the hall, go to the door on the left to get to the outside. Look for the Marine and get behind him. Take his clothes and do not worry about the M14. You will not need it and it only gets in the way. Go back inside and find the hallway to the main building. Towards the end of the hallway is a door that will take you to the roof. Go up, and find the scaffold into the main building. Go up, but stop before you reach the top, There will be two workers looking at the window. If they see you climbing, they will raise the alarm. Wait for them to turn around, then climb to the top. Go in the window. The room straight ahead has a camera. Avoid going in it. Instead, go left to the room being remodeled and keep going through doors until you find the next window. Make sure that the patrolling Marine is not in the room any more. Then, climb out the window and go down the next scaffold. When you are down there, turn left and get close to the edge to climb down the wall. There is a lattice that will take you to the garden. If you did this in a timely fashion you will be at the garden before the Vice President is there with his dog. There might be a Secret Service guard patrolling. Avoid raising suspicion. Walk, or if alone, run to the West Wing towards the only clear window in the Oval Office. Parchezzi is in the Oval Office and will get close to the window when the Vice President approaches it. Pull a wall mine from your inventory. Parchezzi might see you doing this, but he will not do anything about it. Set it up as close to the window as possible, then run back to the roof you came from. Climb up and be ready with the detonator. Make sure you are close enough to detonate. As soon as the Vice President is at the window, wait about two seconds and Parchezzi will come to talk to him. Detonate, then get rid of the detonator and climb back up the scaffold to the main building. Go back the same way you came from, avoiding the cameras. Go down the other scaffold, and go into the hallway. Walk out, but do not forget to put your suit back on. Your bar might show a little green or maybe even yellow, but it is acceptable. Just walk out through the metal detectors and escape.
  • Easy 'Silent Assassin' rank in Curtains Down mission

This trick requires that you have the scope for your Silverballer. When the mission begins, run up the steps and to the right. Toss a bomb and quickly pick the lock on the first door on the left. Walk in and explode the bomb. Wait a moment, then snipe the man up in his private box and the actor walking on stage. Put your gun away and get out of there. If done correctly, you will get a 'Silent Assassin' rank in under a minute.
  • Easy 'Silent Assassin' rank in 'Till Death Do Us Part mission

No guns are needed in this mission; all you need are two poison syringes. Start the mission by heading towards the party. Wait for the drunk guest to vomit and go to the shed on the left. Follow him into it. Wait for him to sit and fall asleep, then take his party invitation. You do not need to take his clothes. Go to the main house and enter. Stay to the right of the stairs. If the bride is there do not talk to her, as this will take your time. Instead, keep going to the end of the foyer. To your right is the kitchen. Check your map to make sure no one is in it, or is going to it, or is behind you. When it is clear, go in the kitchen. You will find the wedding cake. Take out a poison syringe and inject the cake. Go into the room directly behind you. Stay next to the wall so when the priest enters he will not see you. Wait for the groom to come into the kitchen and take a bite from the cake. He will fall dead at the kitchen door. When you are clear, go back in the kitchen and drag his body. Hide him in the container at the corner of the kitchen. Get out of the kitchen using the same way you came in. Go straight for the bathroom. Make sure no one is in there and pick the lock on the door next to the toilet room. Do not go into the reception area. Instead, keep going straight to the bathroom. To the left is a door that is locked. Make sure no one is in the bathroom and pick the lock. There is a guard patrolling the next hallway. Make sure he is walking away from the door as you open it, then run straight for the door in front of you just to hide for a little while. Alternately, if you think you are fast enough and can make it for the stairs before the guard turns around, do that instead. Go up the stairs and to the left, staying as close to the wall as possible. There are guards just around the corner as you enter Pappy's room through the door left of the stairs. Go in the room and find the area where the TV is located. Get your syringe out and ready and enter the closet. Wait and Pappy will eventually come up to the room to watch television. Come out and inject him with the poison syringe. Then, go back down the same way you came up. Make sure the guard does not see you coming down the stairs, as no one is allowed to the second floor. Use the same way to get out -- through the bathroom, then directly to the outside. Walk, and do not run. Also, if you suited the drunk guest put your suit back on to avoid the overages of suit retrieval. If your bar is a little yellow, it is acceptable; you will still get the 'Silent Assassin' rank.
  • Easy 'Special Rating' achievement in A New Life mission

You will need a minimum of ten headshots for this achievement as well as a silenced sniper rifle, and the foil case. In the A New Life mission, select your sniper rifle as your only weapon. Walk around to the tree house at the end of the street where you find the air rifle. It is at the exclamation point near the ladder in the middle of the map. Unpack your rifle and snipe every FBI agent that gets within your sights. Shortly afterwards, two cars will arrive carrying more agents. Snipe these as well, making sure not to hit any civilians or the dog. You should end up with two guards remaining in the surveillance van out front, one at the front door, and one at the back door. Pack your sniper into the foil case and walk back to the surveillance van, but turn into the open garage on the left. Unpack and assemble the rifle in the back corner, dropping the rifle on the floor of the garage. Walk to the other side of the street and poison the donuts when no one is looking. Wait for the caterer to deliver the donuts and watch the intermission sequence. Enter the van when the jogger is out of sight. Change into an FBI suit and use the phone to call the witness. Leave the van immediately and pick up your rifle. Snipe the guard at the front door and look to the left. You should see the witness on the phone in the living room window; snipe him as well. Enter the house through the door to the left of the garage. Walk north to the bedroom with the open window and climb out. Walk to the back corner of the yard and snipe the final FBI agent at the back door. Pack your sniper rifle up and enter the window again. Leave the case in the bedroom and get your sedative syringe ready. Find the wife of the witness running anxiously through the house and sedate her to take the microfilm necklace. Pickup your sniper case on the way out. Change back into your suit you left in the surveillance van, then proceed to the exit to gain the achievement and read an interesting headline.
  • Free intel

Purchase all the intel when a mission starts. Make a note of it, then pause the game and choose to restart the mission. You will have your original starting money, and the intel will now be available for purchase again even though you know what it contained.
  • Get police clothes in Flatline mission

As soon as the mission starts, you will see a guard shack. Run to the side door and enter. The cop inside will tell you to leave. Leave, then wait a moment and walk back in. He will be walking the other way and will not see you. Quickly sedate or kill him. Take his gun and clothes. Also, check the gun box next to the door for extra ammunition.
  • Infinite money

Successfully complete any mission and earn as little money as possible. Save the game, then replay that mission again. Earn as much money as possible and create a save point immediately before escaping from the level. Then, escape from the level and the mission review screens will appear displaying your new account balance. Any additional money earned from playing the mission the second time will be added to your account balance. Next, go back to the first screen, then select to replay the mission. A message warning that your progress will be lost will appear. Ignore this message, as your save points and account balance will not be reset. When the mission begins again, load the save point created immediately before escaping from the level. Escape from the level and the additional money will be added to your account balance again. Repeat this process as much as desired to get an unlimited amount of money.
  • Infinite saves in Normal and Expert mode

While saving during a mission on the Normal or Expert difficulty setting, press Start before the 'Save Complete' message appears and it will not count towards your limit of saves. Note: This will not harm your saved game.
  • Ingame cheat menu

First make a backup of the file: Edit hitmanbloodmoney.ini add 'EnableCheats' (without the quotes) at the end. Then press C during game play to display the cheat menu. Press [Up] or [Down] to highlight a cheat option, then press [Enter] or [Left] or [Right] to toggle that option.
  • Keep custom weapons in Amendment XXV mission

There are two methods to take weapons such as the Silverballers, etc. through the White House and bypass the metal detectors. The first method is to go to the other end of the parking lot when you start. Look to the left when you get to the end and you should see a ICA storage box. Put your custom weapons in it, then go into the White House through the double doors at the front and walk through the metal detectors. Remember that fibre wire, syringes, mines, and the detonator will not activate metal detectors. Go to the other end of the lobby. There should be a guard behind a rope watching some double doors. Go into the door on his left (the toilet), and stand facing the corner furthest away from the door and the toilet. Wait for the museum member or staff to walk in and for the door to shut behind him. Take out a silent weapon (fibre wire or syringe) and use it on him before he opens the door. Take his clothes and hide him as best as possible against the corner furthest from the toilet, but closest to the door. Check the map. If there is an innocent person in the lobby looking in your direction, wait for him to start walking away before opening the door or he will see the body and you will be shot. Open the door when you get the chance. While staying behind the ropes, walk across the width of the lobby and through the door on the other side. Go directly to the other end of the next corridor and take the last door on the left. This should lead you outside. When you get the chance to take out the U.S. Marine who patrols here, do so then hide him behind the big steel block. Take his clothes and gun. Walk back out the front doors and you should beep when going through the scanner, but the guards will not shoot you. Take your weapons out of the storage box from the side of the building and conceal them. When you go back in you should beep, but once again the guards should ignore it as long as you have your M14 at the ready.
For the second method, do the same as above, but when the Marine is out of the way, do not take his clothes or his gun. Work your way back out the front doors and go to the storage box. Take out a weapon and hold the weapon so you can throw it. Aim up and past the fence, towards the White House wall. Bounce your weapon off the wall and it will land on the other side of the fence. Do this with all your weapons, then go back to the area where you incapacitated the Marine. Walk down the alley and pick up your guns, then conceal them. Make sure you are far enough behind the wall for the guards out the front not to see you or they will shoot at you. Note: This method is useful if the game glitches and the Marines shoot at you even when you look like one.
  • License plates

Look at the license plates of cars in different levels. In the 'A New Life' mission, the license plate of all the cars reads BADBLOD (Bad Blood). In the 'A House Of Cards' mission, the license plate of the first limo at the casino reads 'L1MONEY', or something similar.
  • Newspaper headlines

After completing a mission, the newspaper headline will vary depending on how you did. If you did poorly, the paper will say so in the paragraph. If you shoot very little and use mostly hand to hand it will say that there is not enough information to make a ranked description of you. If you completed the mission with high accuracy, it will state that you are a well trained marksman. Try completing missions differently to see different headlines.
  • Play piano in A Vintage Year mission

To play the piano, walk up to it and shoot it in different locations to make different sounds.
  • Quickly get FBI clothes in A New Life mission

Normally to get the FBI clothes, you would drug the donuts and feed them to the feds in the van. You would then see them get sick and pass out before entering the van again. You do not actually have to do this. As soon as you see them getting sick, you can enter the van. They will be so sick, they will not notice.
  • Rat Club in Curtains Down mission

In the basement during the mission, there are three rats. Kill them and a keycard labelled 'Rat Club' will appear on the nearby table. Go up to where you can find the keycard for the light control room and there will be a door with a keycard slot. Use the 'Rat Club' keycard on the door. Inside are rats boxing (with gloves on) and playing poker.
  • Secret 'Slugger' rank in A New Life mission

Kill everyone in the mission, even the dog, with the baseball bat to get the 'Slugger' special rank.
  • The Simpsons reference

In The Murder Of Crows mission, kill at least one police officer. At the end of the mission, the newspaper article will read 'Police intend to put a low priority on investigating the deaths of the security officials. NOPD chief Wiggum states, 'The deaths of our fellow officers were tragic. We will find out who killed them.', or something similar.
  • Upgrades

M4
Ris handguard ($50,000)
Low velocity ammo ($50,000)
Butt stock ($50,000)
Extra ammo ($75,000)
Laser sight ($75,000)
Rail mount ($75,000)
Armor piercing bullets ($75,000)
Silencer type 1 ($100,000)
Pistol grip ($100,000)
Double clip ($150,000)
Red dot sight ($150,000)
Silencer type 2 ($200,000)
Drum magazine ($200,000)
Scope type 1 ($200,000)
Silverballer
Low velocity ammo ($50,000)
Silencer type 1 ($50,000)
Extra ammo ($75,000)
Laser sight ($75,000)
Rail mount ($75,000)
Magnum ammo ($100,000)
Dual action ($100,000)
Long slide ($100,000)
Red dot sight ($150,000)
Large clip ($150,000)
Silencer type 2 ($200,000)
Full auto fire ($200,000)
Scope type 1 ($200,000)
SMG Tactical
Butt stock ($50,000)
Low velocity ammo ($50,000)
Extra ammo ($75,000)
Rail mount ($75,000)
Magnum ammo ($75,000)
Rapid fire ($100,000)
Short barrel ($100,000)
Silencertype 1 ($100,000)
Laser sight ($150,000)
Double clip ($150,000)

Silencer type 2 ($200,000)
Red dot sight ($200,000)
SP12 Shotgun
Butt stock ($50,000)
Flechette ammo ($50,000)
Extra ammo ($75,000)
Reload boost ($75,000)
12 gauge slugs ($75,000)
Short barrel ($100,000)
Rail mount ($100,000)
Laser sight ($150,000)
Bigger magazine ($150,000)
Red dot sight ($200,000)
Silencer type1 ($200,000)
Misc. upgrades
Pain killers ($50,000)
7x50 zoom binoculars ($50,000) Game
Improved lockpick ($50,000)
Kevlar vest ($75,000)
Enhanced detonator ($75,000)
Adrenaline ($100,000)
Flak vest ($100,000)
Extra mine ($100,000)
Cratt Schultz lockpick ($150,000)
Foil padded suitcase ($150,000)
Flexible flak vest ($200,000)
  • Weapons

Pistols
Bull.480
Desert Eagle
Silverballer
Slp.40 Pistol
Snub Nosed
Six Shooter
Slp.40s
Shotguns
Shotgun
SP12 Shotgun
SMGs
MP5
MP7
MP9
SAF SMG
SMG tactical
TMP
Rifles
Air Rifle
FN-2000
M4
M14
SG552
Sniper rifles
Dragunov
Elephant Rifle
Kazo Trg
W2000 Sniper
No hideout weapons
Nailer
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  • Cheats
  • Unlockables
  • Hints
  • Easter Eggs
  • Glitches

Get the latest Hitman: Blood Money cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for PlayStation 2 (PS2). CheatCodes.com has all you need to win every game you play!

Use the above links or scroll down see all to the PlayStation 2 cheats we have available for Hitman: Blood Money.

Hitman Blood Money Cheats Pc 1.2

Back To Life

If you find yourself where the screen startsturning red you need to shoot at least threepeople in the head to come back to life. Once youcome back to life you might want to take thepainkillers or adrenaline shot.

How To Get Hitman Rating On

First get to the lobby of the hotel and get to the casino (remember when you get to the casino by stairs correct? The stairs is split in 2 get to the right stairs)you will see a door to the right, open the door and you will see 1 door in front of you and corner to the left, corner to the left and you will see 3 door get to the first door go inside and wait for the your first target to come. When you kill your target get his suit and his keycard (room 707). You will notice that your second target is arriving by a car. You must get to the lobby go up the stair in the left and get to the elevator in the left climb the hatch at the elevator and wait for your second target get in the elevator strangle him and you will see a black briefcase take the briefcase and hide it somewhere that can't be found. Get to the room where your first target's room take the dna briefcase and get to the lobby, get to the casino place where there is a 2 guard standing that their suit is like a FBI agent. Wait there and you will see your third target get in to the place. Get in there to but you will be checked first surrender all your weapon (If you bring it)get in the room that your target is. They both will start talking (don't get from the room)there will be a girl dancing throw a coin and the girl will start going out from the room and your target will standing get behind him and poison him. Take the black briefcase and escape. PRESTO YOU WILL GET HITMAN RATING.

Hitman Rating On The New Life Mission

When you start out in the mission go to the truck where is donuts in the back take them and take it behind the hedge bush and poison them. Then take them to the FBI agents in the van drop them and then walk away they will take them and eat the donuts they will get sick and die after that happens go into the van steal the video tape so you wont be caught on the video camera then dress up as a FBI agent then leave the van. Start walking into the house the agents will automatically let you in as long as you are dressed like them. Then go up stairs and go into the room that the guy goes into to check his computer then just place a mine by the computer when he goes in there detonate the mine. Now you are on getting the last thing to do go out back there will be a shed pick the lock and go in there and get the lighter fluid and go over to the grill and make sure no one can see you do this you rig the grill when the girl lights the grill she will be caught on fire and start running around then she will fall into the pool after the FBI agents walk away from her go into the pool and take the mirco film and just walk out of the place and escape and you should get a hitman rating and on the news article it will say HITMAN WANTED!

Beat Curtains Down with Silent Assasin Rating

First, get your coat from the officer in the frontdesk. You will retrieve a WWII pistol. Next go tothe bathroom and wait for the construction workerin the green. When he comes sedate him with thesedative, take his clothes, and then hide hisbody in the container. Then, run down to thefirst floor, take a right and go down the stairswhere the construction worker in white ispainting. Go straight through the hallways, andonce you get to the room with anotherconstruction worker take a right to the bigdoors. Keep going straight and follow the signson the doors that say stage. Once you get towhere it splits into two doors take the one onthe left. It should be the men's locker room. Keepgoing straight and exit that room. Take a rightto where there is a guard sitting. There is twodoors in front of him; enter the one on theright. Hide in the closet. Wait for the actor tocome to his room where you are. Wait for him toleave. Walk towards the mirror and press 'x' whenit says to place the real gun. Take his prop gun.exit his room run through the big doors and runupstairs. Go through the door. Place a bomb wherethe rope is. Now go all the way back to the mainlobby. Go back to the bathroom and change backinto your suit. Wait for the end of the play. Heshould be shot for real and after 15 seconds theambassador should come running out. Follow theambassador he should trip. When he does blow thebomb and escape. The chandelier should fall onhim if you time it right.

Alive Wheelchair

In the last mission, Requiem when you kill the oldguy on the wheelchair take his Custom 1911 andshoot the wheelchair with it. The wheelchairshould bleed. (only sometimes it works)

Man Hole

When you start out the mission 'A New Life' youwill start out at a large gate, in front of you,you will see, about a few yards away, a man holesurrounded by wooden barricades. you can disposeof bodies in here by throwing them over the railof the barricade.

Saving Rifles

We all know how risky it is to dart to an exitwith a rifle without a case.. especially if yourhauling other luggage. Example: The SVD Dragunovis available in only 2 levels (That I know of),The tutorial (first level, 'Death Of A Showman'),and 'A Dance With The Devil'. The tutorial iseasiest, but u cant keep the guns you finish withright? Wrong. The ICA case you get the RU-AP minefrom saves whatever you put in it - includingrifles / pistols / smg's and even melee weapons.In 'The Murder Of Crows' it is rather easy toobtain the SG-552 rifle, go thru the level andwhen you have done everything, kill the bird-guards outside and in the compound - there is aan unmarked case across from the dumpster in theeastbound courtyard from the main bird compound(not the starting point, just northeastof that).I think you get the point.

Cheats For Hitman Blood Money Pc Gameplay

One Last Breath

When you die, you have those last moments tochoose whether to give up or die with as manykills as possible. I have found that quite oftenwhen i die and keep on killin', I actually get asecond chance. It takes about 4-6 kills whiledying to get a second chance, And its quite hardtoo. The second chance allows you to usepainkillers or adrenaline (unless your inRequiem). If die again - no 3rd chance, or if ucant get to painkillers in time - one more shot(to you) and you drop what you got.

How To Get In The White House

There is going to be a crowd of tourist one ladyis going to take a smoke break on the other sideof the bus, so what you do is follow her on theother side of the bus then she is going to putdown her suit case place a bomb into the suitcase once she enters the medal detector. Blowthe bomb as a devious. Or you can place yourballers in to the suit case, they will thenarrest the lady, then kill the guards at thedoor then hide the bodies by the bus. Then go tothe police room to retrive your Ballers.

Alternate Ending

At the end of the game, when your at thelevel 'Requiem' the credits will start rolling,and the background is Agent 47 laying downsupposedly dead, and thats his funeral. But ifyou rotate the left analog stick, your life willgo up, and you will be revived. 47 will grabthe two pistols on his chest, and you have tokill all the guards. Once you've killed all theguards, exit the funeral place, and go outside.Go out onto the road, and follow it till you seethe two cars. Kill any guards remaining, thenkill the guy in the wheelchair, and the otherguy who tries to run away. If you do thissuccessfully, you will see the alternate ending.

All Weapons

At the main menu screen enter: Triangle, Triangle, Square, Circle, R1, Circle, R2, X, X.

Unlock All Levels

At the menu screen enter: Triangle, Square, Square, Right, Down, Left, R2, X, X.

Bomb Mode

Pause the game and press: R1, L1, R1, L1, Left, Right, Up, Down, Square.

We have no unlockables for Hitman: Blood Money yet. If you have any unlockables please submit them.

We have no easter eggs for Hitman: Blood Money yet. If you have any unlockables please submit them.

We have no glitches for Hitman: Blood Money yet. If you have any unlockables please submit them.

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